By Damien Vallot, Head of partnerships and education for Vittascience
Vittascience offers a new feature to facilitate the attribution of educational content and the monitoring of learners when learning programming.
Vittascience, a young French start-up, is developing an online platform dedicated to programming programmable cards (micro: bit, Arduino, etc.) and in Python, specially designed for the education sector. Available free of charge, it makes it easy to learn or teach coding.
- Easily create activities
The activity editor allows you to create content including text, images, videos, Genially presentations and Vittascience programming interfaces. Teachers can also access the collaborative resource bank and reuse shared resources.
2. Assign them to learners
Once the activities have been created, it is possible to assign them to the learners, individually or in groups (class, science club, etc.). Learners connect with a class code or a link.
3. Visualize the results
The dashboard makes it possible to follow the progress of the learners and to comment on the productions. The classroom module works on computers, tablets and smartphones with most browsers and an internet connection. It is currently available in French and English.
This module is accessible free of charge as a trial version (limited to 1 teacher - 50 learners) on the Vittascience website.
It is possible to benefit from all the advanced functionalities (creation and sharing of unlimited activity, unlimited projects saved in the cloud, etc.) with a Premium subscription.
Vittascience, a science and digital learning platform developed in France, with the support of the local Ministry of National Education.