ANNONCE
ANNONCE

Play to Learn – The Secrets of Gamification – Winter 2023-2024 (V3-2) en anglais

This issue explores the relationship between games and learning, as well as the integration of playful elements in the classroom. It provides a diverse range of testimonials to inspire and guide the practices of teaching staff and educational leaders.

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Mot de la rédac'

Play to Learn – The Secrets of Gamification

Voici l’édition d’hiver 2023-2024 du magazine EngagED Learning!

3e année, numéro 2.
32 pages couleurs, plus couverts

SOMMAIRE

  • Games in Education: Understanding the What? Why? How?
  • 10 Game Hooks to Inspire Learning in Your Class
  • A Critical Role: Teachers as Scaffolders in Game-based Learning
  • DETACHABLE POSTER: 8 Approaches to Boost Student Motivation and Engagement
  • A Dungeons & Dragons Odyssey in the Classroom
  • Gamifying Learning: Serious Games in Education
  • Why Should Teachers Use Educational Escape Rooms
  • Turn Your Classroom into a Role-playing Game
  • Our Favourites: AI Tools to Gamify
  • Unlocking the Power of Emotions in Educational Games
  • The Final Note – Developing Critical Thinking in History: What If the Assassin’s Creed Video Game Could Help Students?

Table des matières

🔒 Games in Education: Understanding the What? Why? How?

🔒 Games in Education: Understanding the What? Why? How?

Learn more about benefits and drawback of games in education and the difference between gamification and game-based learning in this engaging article.

🔒 10 Game Hooks to Inspire Learning in Your Class

🔒 10 Game Hooks to Inspire Learning in Your Class

Discover how games can enhance learning and find 10 game hooks that you can incorporate in your classroom for a more engaging educational experience.

🔒 Teachers as Scaffolders in Game-Based Learning

🔒 Teachers as Scaffolders in Game-Based Learning

In this article, the author explores the different scaffolds that teachers can use during game-based learning and how these strategies can enhance student engagement and learning outcomes.

🔒 8 Approaches to Boost Student Motivation and Engagement

🔒 8 Approaches to Boost Student Motivation and Engagement

Specialist Yu-Kai Chou, a leader in the field of gamification, has developed a framework for gamification called Octalysis, based on eight drivers of human motivation. Here they are.

🔒 A Dungeons & Dragons Odyssey in the Classroom

🔒 A Dungeons & Dragons Odyssey in the Classroom

Discover how a role-playing game like Dungeons & Dragons has motivated students, sparked their creativity, and allowed them to learn while having fun in this classroom adventure!

🔒 Gamifying Learning: Serious Games in Education

🔒 Gamifying Learning: Serious Games in Education

Learn more about serious games, which are immersive simulations used in a variety of fields, including education. Their use offers a number of benefits, including developing skills while customizing learning for each student.

🔒 Why Should Teachers Use Educational Escape Rooms

🔒 Why Should Teachers Use Educational Escape Rooms

Educational escape rooms are an engaging way to learn and develop skills. In this article, you'll find their benefits and suggestions for getting started.

🔒 Turn Your Classroom into a Role-playing Game

🔒 Turn Your Classroom into a Role-playing Game

Role-playing in the classroom allows students to engage deeply and develop meaningful social relationships. Players create a shared story in different universes, generating interest and motivation. Whether in primary / elementary schools, role-playing can be integrated in a variety of ways.

🔒 Our Favourites: AI Tools to Gamify

🔒 Our Favourites: AI Tools to Gamify

In each issue of the magazine, we bring you a selection of Websites and applications to discover! Have a look at our winter selection.

🔒 Unlocking the Power of Emotions in Educational Games

🔒 Unlocking the Power of Emotions in Educational Games

Discover how certain design features in educational games can enhance emotions and performance in learners. Read the article to uncover the impact of visual design, music, mechanics, narrative, and incentives.

🔒 Developing Critical Thinking in History: What If the Assassin’s Creed Video Game Could Help Students?

🔒 Developing Critical Thinking in History: What If the Assassin’s Creed Video Game Could Help Students?

Here's how video games like Assassin's Creed can be used as teaching tools in the history classroom.

🔒 Additional References – EngagED Learning magazine, Vol. 3 issue 2 (Winter 2023)

Additional References - EngagED Learning magazine, Vol. 3 issue 2 (Winter 2023)

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