Cinema at school: beyond the spectator, become a creator

Published / Updated on

PLEASE NOTE: This guide was originally written in French. If you are using the English version of our site, you will see an automatic translation. You can change the language from the menu in the site header or see our English language guides here.

Do movies at school? Certainly! This instructional guide provides tips for creating a Hollywood-style trailer, shows how to use a green background to make a video clip, and gives you all the tips for making stop-motion animation. Silence on the set ... We're shooting!
Classification of activities:

Find activities...

Use the search engine

Search by keyword, level, area of learning, discipline and dimension of digital competence.

Let yourself be inspired...

Back to the SCOOP! homepage

Browse the latest resource and activity guides and find those that are still current.

The invention of cinema, or of the 7th art as it is called, dates back more than 125 years and it is Thomas Edison who seems to be its precursor. In fact, he was the first to use the word “film” and he made about 70 of them thanks to the Kinétographe, the camera he invented in 1891. Then, the Lumière brothers, 4 years later, put forward the Cinematograph, a device capable of showing recordings in front of a large audience, and this is how cinematographic representations as we know them today took shape.

The cinema has not stopped developing since that time and technological advances allow us to witness real revolutions as was the case in 2009 with Avatar, the first feature film entirely directed and produced in digital 3D. This film is also in second position of the world box office with receipts of nearly 2.8 billion dollars. What is the only feature film to have surpassed it? Avengers: End Game released in 2019.

The film industry is huge and therefore remains an undeniable source of entertainment for a very large audience:

“The year 2019 was a very big year for the cinema: with 42.5 billion dollars of receipts recorded worldwide, it is the best score that the film industry has ever achieved. "

Source: Les Inrockuptibles, January 15, 2020

The 92nd Oscars ceremony, this gala which rewards the excellence of film productions (direction, interpretation, screenplay, technique) during the year, took place on February 9, 2020 and we witnessed several beautiful surprises. The greatest of these is certainly the consecration of the film Parasite, by South Korean Bong Joon-ho, who became the first-ever foreign-language feature film to win the award for best film in Oscar history.

Behind these projections, each one more grandiose than the next, teams of dozens, even hundreds of people contribute their talents with a common goal: to make the best film production possible. With this in mind, students will be invited to become creators of cinematic content using techniques and tools similar to those used by film professionals.

The challenge

As you may know, film is nicknamed the 7th art. The challenge for students is to find the names of the other art forms. They will see on the web that some sources talk about 7, 9 and even 11 art forms.


 

SUGGESTED ACTIVITIES

Disciplines and levels targeted

Primary (all cycles)

- French

  • Communicate orally

– Plastic arts

  • Create media images

- Dramatic Arts

  • Invent dramatic sequences

Targeted dimensions of digital competence

  • Harnessing the potential of digital technology for learning
  • Communicating via digital technology
  • Producing content with digital
  • Develop and mobilize their technological skills
  • Collaborate digitally

Suggested digital tools

  • iMovie
  • Green Screen by Do Ink
  • Volume animation

Educational intention of the guide

Provide opportunities to produce media documents while respecting individual and collective rights.

Objectives of the activities

  • Create a trailer to showcase your favorite book.
  • Make a scientific or historical capsule using a green screen.
  • Invent a tale and bring it to life in “stop-motion”.

To get activity suggestions for teachers, you must subscribe to the Teacher or School version guides! Click here to find out more!

SCOOP! this is...
 

Designed to fill short periods or inspire larger projects, the activities offered in the SCOOP! allow the teacher to approach the subject matter in the program in addition to developing the information literacy and digital skills of the students.

You are browsing in guest mode!

Subscribe or to hide ads and see lesson activities!

Don't miss new guides

Receive an email alert (in French) when something new is published on SCOOP! :

Planning with SCOOP!

Other SCOOP! resource and activity guides to explore