WHY use current events in class?

These answers are generally consensus among teachers during our activities and training on the subject: 

  • increase student motivation through varied content;
  • provide meaningful learning opportunities;
  • make learners aware of what is happening in the world;
  • allow students to form an opinion on various realities;
  • foster a rich general culture;
  • focus on a specialized lexicon;
  • Etc.

Here is a statement that helps guide the educational intent:

"The news offers engaging contexts to train the citizens of tomorrow through a concrete reflective approach, all in  mobilizing their resources for imagine real solutions to the proposed challenges. "

HOW TO use current events in the classroom to achieve our educational intentions?

Educational guides SCOOP! make this HOW possible. Indeed, every week, new learning situations are made available to primary and secondary teachers to enable them to teach with current events, to develop the digital skills of their students and to carry out education. to the media. Let's take a look at the structure of SCOOP! and let's see how to take full advantage of this digital resource.

Educational guides

Introduction of the current topic: Chaque guide débute par une introduction situant le sujet d’actualité. L’information y est vulgarisée et plusieurs citations des principaux acteurs concernés mettent en contexte l’enjeu dont il est question.

Links to the training program: Ensuite, des indications sont données aux enseignants à propos des notions didactiques et pédagogiques à exploiter. Compétences visées, outils numériques suggérés, intention pédagogique ciblée, etc. Tout y est pour bien planifier la séquence d’apprentissage que vivront les élèves.

Activities : Suivent des idées d’activités variées. Chaque action proposée trouvera sa finalité dans one or more dimensions of digital competence, in addition to enabling media education.

Enrichment: Souvent, une section « Pour aller plus loin », qui fournit des idées d’activités supplémentaires, permettent d’approfondir davantage le sujet d’actualité ou d’explorer un autre outil numérique pour mener à terme une nouvelle tâche.

Resources and references: Finalement, on trouve souvent une section « En savoir plus » où se trouvent plusieurs ressources Web qui documentent le sujet d’actualité mis de l’avant dans le guide. Articles, vidéos, balados, infographies, tout y est pour qu’autant l’enseignant(e) que ses élèves y retrouvent un maximum d’informations fiables à utiliser dans une démarche d’éducation aux médias.

Media education

Media literacy is a process that enables learners to develop a critical view and form an opinion about what they see and hear in the media sphere. The pupils therefore learn to decipher information and images to enable them to be more aware of the increasingly complex landscape which surrounds them. SCOOP! facilitates questioning and dialogue around media issues. The learning situations contained in the guides place learners in a concrete, creative and reflective context mobilizing their resources to imagine real solutions to the challenges of the 21st century.

Digital competence

Since April 2019, the MEES has made a reference framework for digital competence available. This includes 12 dimensions that allow the development of skills relating to a confident, critical and creative use of digital technology and thus achieve objectives related to various aspects of the learner's life:

  1. act as an ethical citizen in the digital age;
  2. develop and mobilize their technological skills;
  3. harness the potential of digital technology for learning;
  4. develop and mobilize its information culture;
  5. collaborate digitally;
  6. communicate digitally;
  7. produce content with digital;
  8. take advantage of digital technology as a vector of inclusion and to meet diverse needs;
  9. adopt a perspective of personal and professional development with digital technology in a position of empowerment;
  10. solve a variety of digital issues;
  11. develop critical thinking with regard to digital technology;
  12. innovate and be creative with digital technology.

Educational guides SCOOP! target one or more of these dimensions through the achievement of educational intentions. Learners, in concrete and meaningful learning situations, will be able, for example, to produce an interactive video, communicate using a podcast or collaborate on a virtual wall.

 

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Use our presentation and training videos

If you need to present the teaching guides SCOOP! to new users, here are two video clips that can help you. The first 2 are brief introductions.

This explains different ways to use SCOOP! in class.